Computer graphics

This article is about graphics created using computers. For the article about the scientific study of computer graphics, see Computer graphics (computer science). For other uses, see Computer graphics (disambiguation).
A Blender 2.45 screenshot.
A 2D projection of a 3D projection of a 4D Pentachoron performing a double rotation about two orthogonal planes.
Computer graphics are graphics created using computers and, more generally, the represntation and manipulation of image data by a computer.


The development of computer graphics, has made computers easier to interact with, and better for understanding and interpreting many types of data. Developments in computer graphics have had a profound impact on many types of media and have revolutionized animation, movies and the video game industry.
Overview
The term computer graphics has been used in a broad sense to describe "almost everything on computers that is not text or sound"[1]. Typically, the term computer graphics refers to several different things:
    * the representation and manipulation of image data by a computer
    * the various technologies used to create and manipulate images
    * the images so produced, and
    * the sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content, see study of computer graphics
Today, computers and computer-generated images touch many aspects of daily life. Computer imagery is found on television, in newspapers, for example in weather reports, or for example in all kinds of medical investigation and surgical procedures. A well-constructed graph can present complex statistics in a form that is easier to understand and interpret. In the media "such graphs are used to illustrate papers, reports, theses", and other presentation material.[2]
Many powerful tools have been developed to visualize data. Computer generated imagery can be categorized into several different types: 2D, 3D, 5D, and animated graphics. As technology has improved, 3D computer graphics have become more common, but 2D computer graphics are still widely used. Computer graphics has emerged as a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Over the past decade, other specialized fields have been developed like information visualization, and scientific visualization more concerned with "the visualization of three dimensional phenomena (architectural, meteorological, medical, biological, etc.), where the emphasis is on realistic renderings of volumes, surfaces, illumination sources, and so forth, perhaps with a dynamic (time) component".
Source:- http://en.wikipedia.org/wiki/Computer_graphics

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